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THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.
 
Title                 : Nightshade Army 
Filename              : NsA.map
Author                : Mike Norvak
Released              : 2010
E-mail                : tunny_tubes@hotmail.com
Misc. Author Info     : 20 years, from Mexico, trance producer and of course a DN3D and Build geek, mapping since 2008.
Other Maps            : Sunstroke

Description           : A 980kb suspense city-under-attack map in the night...                     

Additional Credits To : 
                         
                         Gambini, Forge, And Mikko Sandt for betatesting, 
                         support and feedback, thank u so much guys!!!!!!!!!!!
                                             
                         Llyr Wyn Jones for his Delayed Spawning Effect

                         DeeperThought for his Dukeplus mod

                         U, for play the map and read this ;)
               
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* Play Information *

Play  Mode             : SP Only 
Difficulty Settings    : Yes                        
Requires               : Atomic, Eduke32
New Art/Skybox         : No
New Background Music   : Yes, not a song but several atmospheric sounds onto a track (volume is a bit low)
New Music Clips        : Optional
                                           
Playing Notes          : Play it with OpenGL Polymost
                         Dukeplus goodies implemented 
                         Polymer lights not implemented
                        
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* Construction *

Base                   : Few chunks and ideas of other unreleased levels by me, anyway about 65% is totally new.
Construction Time      : 2 Months more or less, including one only for fixing, enhancing and details...
Known Bugs/Problems    : If u find any, please post ur comment on the forums.
Other editor Used      : Several audio software for sound editing.

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*Important Information*

YOU SHOULDNT "R-SHIFT + INSERT" ,"R-SHIFT + C" OR "ALT GR + INSERT" ON ANY SECTOR(S) OR SPRITEWORK OF THIS MAP. 
                                         
Gameplay Notes         : If u found a dukebot-holoduke keep it for the final battle
                         
Important Notes        : The map looks better on classic instead HRP.

                         8bit mode not recommended.

                         I HOPE U ENJOY IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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