Duke Nukem Advance TC by branung

HOW TO PLAY: Add Duke3D.GRP to this directory and run eduke32.exe. You can find Duke3D.GRP in the main folder of your copy of Duke Nukem 3D.

SPECIAL THANKS TO:
Gianni Matragrano for providing Duke lines for an optional enhancement.
Voxelvoid for sharing the work they've done on their DNA4PC project on GitHub, which is how this got started.

MOD DESCRIPTION:
The GBA game brought to Build! This mod for Duke 3D includes the entire campaign from Duke Nukem Advance, complete with all of its exclusive enemies, assets, and even in-level cutscenes!

Since the GBA game runs on the Doom engine, this isn't perfectly one-to-one with the original. Instead, this is an attempt to bring the experience over to the more familiar game feel of the Build engine while staying faithful to the original's design. There's also optional enhancements such as voice clips in cutscenes and the ability to switch between the two completely different scripts the game has, which can be found in the mod's custom menu in-game.


