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'DUKE NUKUM V' (working title) W.I.P. 'DUKE NUKEM 3D' (v. 1.4+) episode by ck3D 2025-TBD
Version 0.94: Release of early/beta version of first five levels + USER.CON and .MID files.

Changelog: Added to v. 0.92: all files pertaining to level 3. (Forgot to update changelog then oops.)
           Added to v. 0.93: all files pertaining to level 4. (And messed up changelog again - oops x2.)
           Added to v. 0.94: all files pertaining to level 6, removed some garbage save files included by accident (oops.)

'DUKE NUKEM 3D' is a video game classic by Apogee/3DRealms (1996).

'DUKE NUKUM V' story loosely based on the scrapped plot for "Duke Nukem V"/"Duke Nukem Vengeance" which can be found
in the 'DUKE NUKEM 3D' source code; courtesy of Apogee/3DRealms (probably S. Miller, A.H. Blum, G. Broussard, T. Replogle?)

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This project is neither made nor supported by 3DRealms.
This project requires a relatively recent EDuke32 build to play/look right.

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Title                   : DUKE NUKUM V (working title) level 1: Capitol Cockblock
                                                       level 2: Deathvalley Deepthroat
                                                       level 3: Pussycat Plunge
                                                       level 4: Goo Goo Gadget
                                                       (level 5 is an interlude currently missing from demo)
                                                       level 6: Good Ole Gloryhole (NEW v. 0.94)

Filename                : DNVL1.MAP (early/beta version)
                          DNVL2.MAP (early/beta version)
                          DNVL3.MAP (early/beta version)
                          DNVL4.MAP (early/beta version)
                          DNVL6.MAP (early/beta version) 
                          malachi.mid
                          lessons.mid
                          yearning.mid
                          boxer.mid
                          recogn.mid
                          24h.mid
                          USER.CON (edited)
                          DNVL1.TXT
                          DNVL2.TXT
                          DNVL3.TXT
                          DNVL4.TXT
                          DNVL6.TXT
                          DNV_v094.TXT
                          duke_nukum_v_title_test.png  

Author                  : Aymeric 'ck3d' Nocus
Contact                 : www.moddb.com/mods/duke-nukem-3d-blast-radius
                          now also https://www.moddb.com/mods/duke-nukum-v

Description             : First 5 levels of my new, upcoming 8-level (plus one bonus) D3D/EDuke32 episode.

                          Requires a relatively recent (post 2023-ish) version of EDuke to run properly.

                          Loosely based on Apogee/3DR's scrapped "Duke Nukem V" plot that exists in the D3D source code.
                          Heavy focus on modern EDuke features: TROR, rotated textures, sloped sprites, fogpals...
                          No new .art or gameplay-significant edits to code for optimal compatibility with other mods.

                          V. 0.94 exists so that there is a convenient way to install/play all 5 maps in continuity.
                          Fifth map here technically is the sixth level of the eventual product but also an
                          interlude that missing for now will not break continuity.

                          Stay tuned for the rest which will be shared periodically/sporadically.

                          (The included USER.CON is an Atomic Edition USER.COn edited just to include level/music data;
                          if unfamiliar, the errors EDuke32 will pick up on at launch are from the base code and inoffensive).

Release Date            : May 11th, 2026

Additional Credits      : Duke4.net players - early feedback/reports.
                           
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* Play Information *

Level #                 : DNVL1.MAP
                          DNVL2.MAP
                          DNVL3.MAP
                          DNVL4.MAP
                          DNVL6.MAP

Single Player           : Yes
Cooperative 2-8 Player  : Yes
Dukematch 2-8 Player    : Yes

Difficulty Settings     : Yes

New Graphics            : No
New Music               : Yes - see respective level .txts/.mids
New Sound FX            : No
Demos Replaced          : No

Install                 : Unzip archive as a subfolder of working recent EDuke32 install (with game files installed).
                          Select as 'Custom Game Directory' then launch game.

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** Build Information **

Base                    : New levels from scratch
Editors used            : EDUKE32/MAPSTER32.EXE 
Build time              : Started mid December 2025, most maps done then undergoing gameplay/detail pass since April 2026.
Known Bugs              : Various nitpicks I may or may not notice and address later (full episode release).

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** Copyright / Permissions **

You MAY distribute DNV_v094.RAR provided you include all of its contents with no modifications and do so free of charge.

You MAY NOT include those maps into your project without permission (at least yet). 

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                                                                                                                     - ck3d 2026

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