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'DUKE NUKUM V' (working title)
Version 0.96.

Changelog: Added to v. 0.92: all files pertaining to level 3.
           Added to v. 0.93: all files pertaining to level 4
           Added to v. 0.94: all files pertaining to level 6.
           Added to v. 0.95: all files pertaining to level 7.
           Added to v. 0.96: all files pertaining to level 8/finale. Episode now traversable minus interlude & secret levels.
                             UPDATED: 2026/06/15 (bug fixes)

'DUKE NUKEM 3D' is a video game classic by Apogee/3DRealms (1996).

'DUKE NUKUM V' story loosely based on the scrapped plot for "Duke Nukem V"/"Duke Nukem Vengeance" which can be found
in the 'DUKE NUKEM 3D' source code; courtesy of Apogee/3DRealms (probably S. Miller, A.H. Blum, G. Broussard, T. Replogle?)

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This project is neither made nor supported by 3DRealms.
This project requires a relatively recent EDuke32 build to play/look right.

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Title                   : DUKE NUKUM V (working title) level 1: Capitol Cockblock
                                                       level 2: Deathvalley Deepthroat
                                                       level 3: Pussycat Plunge
                                                       level 4: Goo Goo Gadget
                                                      (level 5 interlude currently missing from demo)
                                                       level 6: Good Ole Gloryhole
                                                       level 7: Mount Anal Cave
                                                       level 8: Double Penetencury (NEW v. 0.96)
                                                      (level 9/secret currently missing from demo)

Filename                : DNVL1.MAP (early/beta version)
                          DNVL2.MAP (early/beta version)
                          DNVL3.MAP (early/beta version)
                          DNVL4.MAP (early/beta version)
                          DNVL6.MAP (early/beta version)
                          DNVL7.MAP (early/beta version)
                          DNVL8.MAP (early/beta version) 
                          malachi.mid
                          lessons.mid
                          yearning.mid
                          boxer.mid
                          recogn.mid
                          24h.mid
                          dukerok2.mid
                          cantdown.mid
                          USER.CON (edited)
                          DNVL1.TXT
                          DNVL2.TXT
                          DNVL3.TXT
                          DNVL4.TXT
                          DNVL6.TXT
                          DNVL7.TXT
                          DNVL8.TXT
                          DNV_v096.TXT
                          duke_nukum_v_title_test.png  

Author                  : Aymeric 'ck3d' Nocus

Contact                 : www.moddb.com/mods/duke-nukem-3d-blast-radius
                          www.moddb.com/mods/duke-nukum-v

Description             : Demo of my new D3D/EDuke32 episode.

                          Requires a relatively recent (post 2023-ish) version of EDuke to run properly.

                          Loosely based on Apogee/3DR's scrapped "Duke Nukem V" plot that exists in the D3D source code.
                          Heavy focus on modern EDuke features: TROR, rotated textures, sloped sprites, fogpals...
                          No new .art or gameplay-significant edits to code for optimal compatibility with other mods.

                          V. 0.96 revision marks the first time the main story is playable from start to finish.
                          See if you can piece it together.

                          Stay tuned for the interlude and secret levels to be finished/released later.

                          (The included USER.CON is an Atomic Edition USER.COn edited just to include level/music data;
                          if unfamiliar, the errors EDuke32 will pick up on at launch are from the base code and inoffensive).

Release Date            : June 1st, 2026

Additional Credits      : Duke4.net players - early feedback/reports.
                          Particular mentions: Dr. Panico, Mikko Sandt, stillTodd
                           
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* Play Information *

Level #                 : DNVL1.MAP
                          DNVL2.MAP
                          DNVL3.MAP
                          DNVL4.MAP
                          DNVL6.MAP
                          DNVL7.MAP
                          DNVL8.MAP

Single Player           : Yes
Cooperative 2-8 Player  : Yes
Dukematch 2-8 Player    : Yes

Difficulty Settings     : Yes

New Graphics            : No
New Music               : Yes - see respective level .txts/.mids
New Sound FX            : No
Demos Replaced          : No

Install                 : Unzip archive as a subfolder of working recent EDuke32 install (with game files installed).
                          Select as 'Custom Game Directory' then launch game.

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** Build Information **

Base                    : New levels from scratch
Editors used            : EDUKE32/MAPSTER32.EXE 
Build time              : Started mid-December 2025, most maps done then undergoing gameplay/detail pass since April 2026.
Known Bugs              : Various nitpicks I may or may not notice and address later (full episode release).

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** Copyright / Permissions **

You MAY distribute DNV_v096.RAR provided you include all of its contents with no modifications and do so free of charge.

You MAY NOT include those maps into your project without permission (at least yet). 

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                                                                                                                     - ck3d 2026

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