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Title               : Infestation in time Revisited
Author              : Zykov Eddy (E.Z, Eddy Zykov, Zykoveddy)
E-mail              : edik.zykov@yahoo.com
Web site            : http://eddyprojects.blogspot.com/

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Infestation in time is one of my first big projects and since the time it was release I wasn't fully satisfied with it.

which is the reason I decided to update the whole thing. This is how I think the project should of been like. The most important update is the plot - it became stronger, and the maps have more consistency now. The first episode has more Duke style maps, and in the second you have to enter different time periods to stop the alien invasion.


This version also has a lot of other updates:

1.New graphics and objects (Such as new sprite for civilians.)
2.Updated high resolution models & textures
3.A lot of bugs fixed
4.Updated maps
5.Updated sounds
6.Updated soundtrack
7.Fixed balance. Plus, now you'll probably want to buy something in the weapon shops


* The Story *

5 years have passed since the last invasion of aliens. Duke Nukem has already become the senior agent of EDF and lives now on a quiet street, in his house. 
One morning he heard gunshots and a police siren. When he looked out the window, he raised his eyebrows - the whole street was filled with aliens. Again! To get more information, Duke switched on his computer and checked his email: 

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From: EDF 
To: Duke Nukem 

Duke, we have problems as you've discovered already. Hordes of aliens have invaded the streets of LA and are destroying the city! You're not going to believe this, but the aliens in this invasion come from... the future! In order to invade our realm they used a time machine. The situation is serious. We can't defeat them, they just keep coming out of nowhere! Many of them have new forms and new kinds of weapons we've never seen before. Seems like they are planning to take over Earth with their new advanced technology from the future!

============


After reading email, Duke Nukem took his gun and said: 
"How many times i have to kick Alien arses to calm them down?..." 


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* Play Information *

Single Player         : yes. 
DukeMatch Levels      : yes.
Difficulty Settings   : yes.
Co-Op Settings        : yes.
New textures          : yes.
New sounds            : yes. 
New Music             : yes.
New weapons           : yes. 
New con code          : yes.

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* Construction *

Base                : New from scratch. 
Editor(s) used      : Mapster 32, editart, dukeres, LeBuild, Paint Shop Pro, GoldWave


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* Installation *

Extract the contents of IITTC.ZIP into a separate folder that contains the file DUKE3D.GRP
Click on the included IITTC.BAT

Play only without dukePlus and dukePlus CFG files.
Play without any music patches

This mod can be played with HRP, in polymost or even in 8 bit renderer 
I also tried to make the levels work with polymer, but found out that polymer makes everything in this mod look much worse, so I don't recommend playing this with polymer.