::: Moonbase Accident :::

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Title                 : Moonbase Accident TC ( Really TC ) (v1.2.1)
Author              : zykov eddy( or just E.Z) 
E-mail              : Piterplus mail: zykov@bk.ru ;;;;;; my mail: edik.zykov@mail.ru
Duke page        : http://forums.3drealms.com/vb/forumdisplay.php?f=17

Description: 7 Levels episode, including 2 secret levels + new weapon, new effects & new monsters.HRP and eduke32 recommended 

Time taken to make episode : Around a year.

My future projects: Infestation in time TC (60 % finished), black and white world (30 % finished).

Other Level: a.dream (the dream). enjoy!

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EPISODE INFO

episode 1
Level 1 :delta outpost.
Level 2 :alien asylum.
Level 3 :gamma station.
Level 4 :total demolition.
Level 5 :this is and of all.
Level 5 :Doomed Entryway (secret level).
Level 7 :depressivo (secret level).

episode 2 (deathmatch)
Level 1 :Kill them all!.
Level 2 :dark moon.
+ level Doomed Entryway.

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* Play Information *

Single Player         : yes. all 7 levels.
DukeMatch Levels       : yes, episode "deathmatch only" + level "Doomed Entryway".
Difficulty Settings   : yes. all 7 levels.
Co-Op Settings        : yes. all 7 levels.
New textures         : yes.
New sounds           : yes. 
New Midis            : yes.
New weapons          : yes. This is modified shrinker.
New con code         : yes.
New monsters         : yes. Scorpion tank, organtic, new slimer (blue) & dream shadow (for secret level "depressivo").
New effects          : yes. Steam effect, spark effect, high lighting effect & ladder (for rising on ladder hit space).

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Mod is fully compatible with eduke32, with HRP, with sound/music mod by Hunter_rus and with sd_duke. 
May be played without all this stuff, except eduke32. (In 8 bit mode some special episode graphics will be replaced by regular Duke3D tiles)

Installation: No need to unzip archive, just place files "A.EZ_episode.zip" and "A.EZ_episode.bat" in game folder and run bat file.
If you use eDuke32 mod will run flawlessly.

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Additional Credits to : 
 
Piterplus - for making production of the project , new graphic and beta testing. mail: zykov@bk.ru
Tea Monster - for generous help with writing background story (in all it's glory :)
NightFright - for support and good ideas, which helped to write the story.

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* Construction *

Base                  : New from scratch. 
Editor(s) used     : Mapster 32, editart, dukeres 
Known Bugs       : Yes, some but they do not influence the gameplay .

P.S. Spaceship's image used in start/end screens are NOT USA spaceshuttle. Actually it is Russian shuttle "Buran" (RIP)

Version 1.1 Changers: new textures, convented sounds, new weapon (modified shrinker), changed maps 1 and 7, new dm level "doomed entryway", new musics,corrected bugs, changed co-op settings.

Version 1.2 Changers: some new textures,some changers in the maps, corrected some bugs, changed co-op settings,
new monsters & effects (!).

about new monsters:
* Scorpion tank. Move slowly, shoot laser. Then exploded can spawn Pigcop. Have 300 HP 
* Organtic. Please don't kill them immediately because they're practically harmless, but if you kill them, he spawn tons of Slimers. Have 20 HP.
* Blue slimer. He practically harmless too, but he can blind you. Have 5 HP.
* Small blue egg. Spawn Blue slimer. Have 10 HP.
* Dream shadow. Shoot Octabrain"s blast. Have 60 HP.

Note: My name is NOT "Piterplus EZ jr"! This name REALLY sucks!

Changes in 1.2.1 version:
Replaced modified shrinker and crystal skin because of the new model which was recently issued by Roma Loom.