﻿the following people are to be held responsible for this piece of software

first, 3dRealms for creating Duke Nukem 3d, on wich this mod is build
The creators of Eduke32 for updating the capabilities for the engine

Maps are build by Jimmy de Visser unless noted otherwise
maps are edited by Mark
music is composed by Jimmy de Visser
textures are done by Jimmy de Visser/Mark and or sourced from the internet. 
3d models created by Mark and sourced from the internet.

coding has been done by a lot of people, i got a lot of help on the Duke4.net forums and i hacked/slashed/frankensteined my own code for the most part. 
some specific codes where taken from the Eduke32 WIKI

shell ejecting code, and help with the binoculars, waypoint system by DaNukem
flamethrower weapon sprite by  Nfsfan83
german actor : Vincent Wösten, JdV
Voices : US GI's Mark
	 German Voices 
		Jimmy de Visser, Alexander Haupt
	Dough Nookham : Jimmy de Visser
	
warping water textures by Cage and others from the duke community stockpile thread on duke4.net.

massive help fixing most textures, cleaning up most sprites and giving suggestions is once again my main man
Mark.

dog model by SD Designer at https://sketchfab.com/Mohan355634gh

special shoutout to Mark's cat for suffering a lot of verbal abuse while he recorded his shouting voices.

