game.exe : game.obj engine.obj cache1d.obj multi.obj a.obj feng.obj k.obj
   wlink f game f engine f cache1d f multi f a f feng f k
build.exe : build.obj engine.obj cache1d.obj a.obj bstub.obj
	wlink f build f engine f cache1d f a f bstub
editart.exe : editart.obj
   wlink f editart
wave.exe : wave.obj file.obj feng.obj k.obj
   wlink f wave f file f feng f k

wave.obj : wave.c build.h pragmas.h
   wcc386 wave /5r /s /or
file.obj : file.c
   wcc386 file /5r /s /or
feng.obj : feng.c
   wcc386 feng /4r /s /or /d2
editart.obj : editart.c pragmas.h
   wcc386 editart /5r /s /or
game.obj : game.c build.h names.h pragmas.h weapons.h
   wcc386 game /5r /s /or
build.obj : build.c build.h pragmas.h names.h
   wcc386 build /5r /s /or
bstub.obj : bstub.c build.h
   wcc386 bstub /5r /s /or
cache1d.obj : cache1d.c pragmas.h
   wcc386 cache1d /5r /s /or
engine.obj : engine.c build.h pragmas.h ves2.h names.h
   wcc386 engine /5r /s /or
a.obj : a.asm
   wasm a.asm
multi.obj : multi.c
   wcc386 multi /s /or
k.obj : k.asm
	wasm k.asm
